CSC429 Computer Organisation and Architecture Assignment Sample UITM Malaysia
This assignment sample will give you a jumping-off point. Students will learn about how hardware and software design are influenced by factors such as instruction set architectures (ISA), number representation, processor micro-architecture cache organization, input and output organizations/architectures in order to understand what makes computers work on a deeper level.
This course introduces students to the evolving field of Computer Architecture through an exploration of topics including Instruction Set Architectures; Number Representation; Processor Micro-Architecture Cache Organization & Memory Organizations for Inputs & Outputs This is done so that they may gain insight into why modern-day systems operate at different levels than their predecessors with respect for Hardware.
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With a better understanding of how computers work, students will be able to configure their hardware and software for peak performance.
This course is about learning the fundamentals behind computer processing so that when it comes time to optimize all the hard-earned technology at home or in the office, they know where to start.
Assignment Brief Of CSC429 Computer Organisation and Architecture Module UITM Malaysia
Assignment Activity 1: Explain the design and development of computer systems for a variety of purposes
This assignment example will explain the design and development of computer systems. Computer systems are developed or designed for a variety of purposes. Certain features are programmed into the system to accommodate the fixed and limited requirements of specific applications. For example, computer hardware and software configuring machinery used in factory automation must be designed differently than those intended for use as general-purpose workstations in an office environment.
The design differs from one application to another partly because different tasks require different amounts of input data or processing time, but also because there are interface conventions between input devices, output devices such as monitors, printers, and tape drives on one side and the computer on the other that have a strong influence on what can be accomplished with particular hardware configurations.
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Assignment Activity 2: Demonstrate communication skills in Computer Architecture and Organization
This assignment sample will explain the communication skills in computer architecture and organization.
- Communication skills in Computer Architecture can be developed, improved through practice and training.
- Demonstrate an understanding from the technician’s viewpoint of workplace concerns like job insecurity, low wages, and long hours.
- Offer helpful feedback promptly when it is requested by a team member or superior. Expertise in technical communication will help to give these comments more weight. It should be clear that the writer has knowledge about their subject as well as skill at communicating it effectively. Presentation skills are also critical for demonstrating dedication to excellence with clarity, professionalism, and credibility – all factors key to success in Computer architecture (especially managerial positions)
- If there were ever a time for PR writers to be popular again this would be one.
Assignment Activity 3: Demonstrate autonomous learning in Computer Architecture and Organization
This assignment sample Demonstrating the process of autonomous computer learning is an impressive feat in itself, but conclusively proving whether or not a machine has learned something autonomously is difficult.
The basic definition of autonomous learning is that it occurs without human intervention; as soon as someone joins an ongoing process of machine learning, it ceases to be autonomous. For this reason, novel benchmarks for measuring the amount and quality of machine learning need to be created before we can definitively answer the question “does a machine learn autonomously.”
Autonomous learning refers to any technology which can aid in this learning process by improving a student’s understanding of how one discipline connects with another. The Autonomous Learning Tool, for example, helps learners explore Computer Architecture at different levels: they can choose how much information would like on each layer; they learn about key components or systems that are important for that level, and what catches their interest most at that moment hooks them into learning more.
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The above assignment sample is based on CSC429 – Computer Organisation and Architecture.
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